Undergrad Research Project - reach

Spring 2015

Sergio Claure
Red Whittaker
Project description

Reach is a 3-piece wearable localized HCI hardware-based and software-based platform, currently in development by a student-led team at Carnegie Mellon. Our team consists of students across disciplines, with a varying range of skills, which allows for a unique blend of teamwork and problem solving strategies to be brought forth. The current objective of the project and ongoing research is to continue development of the hardware prototype and software platform, develop documentation for a patent, and gather outside funding from corporate partners. Over the semester (and onward into future semesters), we will finish engineering our hardware, and work on completing various demos, such as control of a computer mainframe or Virtual Reality using an Oculus Rift. We intend to complete these demos, as well as develop further concept demos as our research continues. Our end goal is to complete the software governing the first revision of our prototype, and following that either complete the second revision of the hardware prototype or secure a contract for corporate development of the platform.

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